Eyes don't work with HeadTurn
Hi.
My character has frontal, left and right quarters. The frontal view has only 1 stage, right and left quarters has 2 stages via Cycle layers behavior for the smooth transition. I implemented the Head turn behavior to Head layer. And I've got 2 problems:
1. On the frontal view, head rotating doesn't work, I mean, it's impossible to lean the head toward the shoulder but It works on the left and right quarters.
2. Eyebrows, eye pupils, and eyelid don't work on right and left quarter. I've checked every single layer, and they have their own tags, so I can say they are rigged 100% correct. The only mouth work correct in every view.
What's the problem and how can I fix that? I'm using CH 1.5. Thanks
