Face turns: moving face layers to "+Frontal" breaks face for PS puppet
I was following the YT video on how to do head turns (https://www.youtube.com/watch?v=g1wbw6-7zM4&t=169s) and I got stuck when the face became all messed up when I move some layers into a new group called +Frontal as per the video.
I uploaded a copy of the working puppet here: https://ln2.sync.com/dl/dcfa23190/2xk8c7ji-nb2tfy7i-hbugi588-nes47u6g as we can't upload puppet files here.
The original puppet works as intended and there are no rigging issues.
As soon as I try to move face layers into "+Frontal", everything becomes messed up.
I think the reason for this is that in AI, you create a layer which gathers other layers, whereas in PS, you create a folder (new group) that messes up the puppet structure.
So I tried a lot of combinations with AI and PS creating a new +Frontal folder.
Original "blank" using the AI file = no issue
Original "blank" using the PS file = broken face
"mypuppet", based on "blank", in PS format = same broken face
Any point in the right direction would be really welcome, thanks in advance.
