Feature Request: Individual Dragger Keyframing
Getting into Character Animator.
I am enjoying the performance features... but to be perfectly honest, CA is severely lacking with regards to traditional Rigged Character capabilities.
At the very least CA should have Limb Keyframes so that performances can be carefully and specifically choreographed without having to take multiple performances.
IDEALLY: there would be a "Dragger Key Fram Sub Timeline" so that not only can size and position be keyframed... every dragger trhat is present on a character (possibly even dongles) can be keyframed at will maually.
This would allow for specific body performances to be artoculated and then a "sweetening" performance could be passed for head, eye and mouth movements could be made to sell the animation performance with manimum drama and cartoon showmanship. Possibly even add the ability to have pupils possess both draggers and still be toggled to camera performance depending on the situation.
This "Dragger Key Frame" or at least "Limb Key Frame" feature would make CA particularly competative as it would allow for the best of motion capture and traditional puppet/rigged-character animation.
Hope this feature is considered.
KEEP UP THE AWSOME WORK!
