Feature request - Pre-Run Physics
I have a feature request - unless I'm missing something!
Using the dangle tag, I accidentaly created super gross oily hair strands that hang in front of my character's face and looks AMAZING (I only wanted them to bounce on top of his head slightly). HOWEVER I am rendering a series of shots to comp into live action footage in Ae - my frame count is precise to match performances in the live action footage - but the physics in my Ch shots go crazy and then settle way too late, so I'm having to add 5 seconds of frames to my Ch shots to give time for the physics to look right. Is there a way to pre-roll the physics in my scene other that adding frames to the beginning?
