Hey guys, I have a 2 view Puppet, frontal and right view for walking. However when I press the right arrow key the puppet is walking to the right but the frontal view puppet stays does not disappear. How do I make the frontal view disappear and the right view appear when pressing the arrow key?
This happens to me often. I haven't figured out how to stop it from happening, but I've figured out a workaround. I put all the puppet's views into a swap set and then set the trigger for whatever profile I need during that walk cycle, that way the frontal view swaps out and disappears.
Great idea this would have worked as well for sure! You might check out oksamurai´s answer. When creating a 3rd view called "Left Profile" the problem was fixed for me.
That usually means that there's something wrong with the hierarchy of layers set up for the puppet. Could you post an image of the rigging hierarchy so that we can get a better look at how you have the head and body set up?
Thank you for your fast response. I set it up so the right arm is on top of the body and head, as recommended in the Character Rigging video from OkaySamurai for a 3/4 View Character.
The issue I see is that you need to have the head and body above the profile layers. You should have a head layer, then the front and right views within that - same for the body. The right arm probably only needs to be separate from the body for the profile view, but I cannot say for certain.