Full body characters will not copy mouth shape from camera.
Hi all,
I'm VERY new to Character Animator, so I apologize if this is a pretty stupid quiestion.
I'm really not sure what the issue is, and can't seem to find a solution for this specific issue. When I use any full body rig provided by CA (e.g. Blank), and activate my camera, it will copy my head movement, eyes, and eyebrows, but not my mouth movement. It will continually stay in it's neutral position.
When I enable the mic, it pics up the ambient noise from the room, and automatically does the "ee" mouth shape. When I start talking, it will copy what I say, and go back to the "ee" shape when the talking has stopped. The same happens whenever I use a seperate mic from the camera.
What's strange is how this does not happen if I use a character that is only the head (e.g. Chad). I am running CA in Windows 10.
Does anyone know how I can make the character copy my mouth shapes for full body characters?
