Getting dangle and collision effects to work together.
So my issue is that right now I can't seem to get a dragable object to dangle and have physics collisions.
Basically I have a dangling ball that needs to collide with a pole in the middle but also needs to be dragable. This doesn't seem to be possible with what I have even though it seems to be kind of working.
The red rectangle I threw in to test physics and it will collide with the pole when it's dragged into it but not the ball. The ball will collide with the red rectangle but not the pole.
I need the ball to have similar behavior to the rectangle at least and I'm not sure how to continue.


