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Participant
Jan 28, 2022 11:45 AM UTC
Question

Glitch When moving to Sideview/ Start walking animation

Dear Peopz,
i hope you can help me whith this problem since i try to stick down all the movement in Ch.
My problem is, that my chars legs and arms do a small glitch when i start the walking cycle/ enter the sideview.
I followed this tutorial.
https://www.youtube.com/watch?v=MUtRnMMOTmo
But since the arm ik and stuff didnt work. I messed around with the independency settings of the arms and legs until it finaly did what i wanted and the body sticked to the ground. I think the problem is deeper in my structure and i hope you guys can help me.
Here is my problem. The little movement of arms and legs after i start the walk cycle.
https://youtu.be/ErJtGqTN9kI

And my structure looks like this.
If thats all to messy to even talk about, lets forget about this problem and i go back to AE for now.
Sideview and Frontal are exact copy of each other.

Head:

Body:


Legs n arms like this:



Single body parts to make them independent and dangle-able 😄

and the summary of the body


I tried a lot and also tried to re rig everything but when everything worked again as planed, the problem reappeared. I hope you can help me. Have a good day.

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3 replies

peter5ECEAuthor
Participant
Jan 29, 2022 1:22 PM UTC

Anyone with ideas ?

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TheOriginalGC
Community Expert
Community Expert
Jan 28, 2022 1:49 PM UTC

Unfortunately, the video is private, so I can't see what is going on.

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peter5ECEAuthor
Participant
Jan 28, 2022 2:25 PM UTC

just changed it 🙂

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