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Nov 7, 2016 3:08 PM UTC
Question

Groups, Sub Group and Layer Names...The Full List

I note that naming convention is important when creating a character in Ps.

Specific NAMES are used that are recognized by Ch and this enables particular, and appropriate, behaviors to be triggered.

The Blue Man... Welcome> New Puppet from Ps... is helpful for this purpose.. as it gives a basic layer structure, but I'd like to get a full list.

I found the write up, 'Artwork Preparation' useful.

I've searched for a comprehensive list, but don't seem to be able to find one. I'm sure there is one here somewhere?

Can anyone help please?

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    4 replies

    oksamurai
    Legend
    Nov 7, 2016 5:18 PM UTC

    Yes, Prepare artwork in Adobe Character Animator is your best bet. Currently there isn't much more outside of that besides motion trigger and the draggable / fixed / etc handles so you're really not missing anything critical.

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    Nov 7, 2016 6:50 PM UTC

    Hi Again!

    This is where I've been all day! Trying to decipher it....

    I don't think this gives you the full list though?

    There must be a definitive list?

    I think a good schematic showing the tags and the variables that apply to them would be good... what do you think!?

    PS: More suggestions to build on your growing collection of videos;  a more in-depth look at the Puppet and Scene Widnows and associated panels.

    Thanks again for your time!

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