Hand swap trigger ending problem
Hi,
I need a help with this problem:
My puppet raises its hand above head. In a middle of movement it swaps hand to point (attention). When I set hand to swap it back to default in the middle of movement down, it flips hand to default before I press the trigger. If I set flip layer end in timeline to whole movement end, it swaps at the beginning of movement down. I just cannot find the way, how to set it up and down alike and reverse.
Thank you for your replies, Me2D


