Having issues with my Walk Cycle
Hey Dave and the Adobe Community,
Wanted to see if you could take a look at this puppet? I'm having issues with the walk cycle and I know it's because it's a cat that walks on all fours. I tried the hack with added walk cycles to the front arms and tagging them as legs. It does work walking to the right but when you walk to the left the front legs aren't moving correctly. As well as it warps my character a bit and makes it walk upright a bit. I understand that the walk cycle isn't optimized for four limbs like this but was wondering if there was any work around or hack to make it happen without having to record frame by frame. Also for some reason my eyes stopped working. The pupils don't follow me and they don't blink anymore. It was working perfect until i added the walk sequence and made the left profile and right profile groups for making a more dynamic walk.
Really hope you can take a look at this. Any sort of insight would help.
Thanks everyone,
Blaise
