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Vonederland
Participant
January 16, 2022
Answered

How Can I Make the Limb IK and Walking Behaviors Work Together?

  • January 16, 2022
  • 1 reply
  • 332 views

I'm trying to make the Limb IK and Walk behaviors work together. To test, I'm using the Eliza Simple puppet because she already comes with the Walk behavior. I successfually applied the Limb IK to Eliza using Okay Samurai's tutorial, but when I try to make Eliza walk in Scene mode, her arms and legs are detached from her body. I attempted to attach the handles to her Neck and Waist in Eliza's body, but it didn't solve the issue. How can I make Eliza's arms and legs attach to her body while walking with the Limb IK behavior intact or would it just be easier to have one Walking Eliza and one Limb IK Eliza? 

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Correct answer alank99101739

Are the left/right Shoulder and left/right hip tags on the body mesh? I am guessing your arms and legs are independent, and you put the handles on those layers. They need to be handles on the body mesh (where the arms/legs attach to the parent artwork). That is the most common reason for the problem. Otherwise can you provide some screenshots of the rigging hierarchy?

1 reply

alank99101739
alank99101739Correct answer
Legend
January 16, 2022

Are the left/right Shoulder and left/right hip tags on the body mesh? I am guessing your arms and legs are independent, and you put the handles on those layers. They need to be handles on the body mesh (where the arms/legs attach to the parent artwork). That is the most common reason for the problem. Otherwise can you provide some screenshots of the rigging hierarchy?

Vonederland
Participant
January 16, 2022

You're right. I went back and put handles on the Parent Artwork instead of messing with the Frontal and Body parts. Thank you!