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You cannot do the obvious thing of say "this dragger should follow this point on this other object". I suspect the best results will be to hand draw say 10 different hand positions and use layer picker to pick the right image (more images = smoother animation). You can also get the hands and elbows exactly where you want too (e.g. knuckles wrapped around wheel etc.) Currently objects can only be controlled by their parent in the layer hierarchy (even with magnets).
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