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clinton_devereaux
Participant
Jun 7, 2018 4:04 PM UTC
Answered

How do I export / import the blank face lip synch layers?

I'm just trying to do a simple animation of a company avatar (a chat bot character) and I;d like to reuse the mouth lip-synch objects/layers from the blank face instead of redrawing/recreating the objects and layers...

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    alank99101739
    alank99101739Correct answer
    Legend
    Jun 7, 2018 4:09 PM UTC

    Go into the sample puppet of choice and find the “mouth” layer in the artwork file. Control-e brings up the editor when in rigging mode (On Windows). Copy the mouth layer (with all the sub layers) into your artwork File under your head (the layer structure matters - stay close to the samples as a guide).  Character animator should auto tag it from there (the samples use the right names for everything).

    4 replies

    alank99101739
    alank99101739Correct answer
    Legend
    Jun 7, 2018 4:09 PM UTC

    Go into the sample puppet of choice and find the “mouth” layer in the artwork file. Control-e brings up the editor when in rigging mode (On Windows). Copy the mouth layer (with all the sub layers) into your artwork File under your head (the layer structure matters - stay close to the samples as a guide).  Character animator should auto tag it from there (the samples use the right names for everything).

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    clinton_devereaux
    Participant
    Jun 7, 2018 5:00 PM UTC

    Bless you Alan....

    How do I resize them to fit the avatar? They are much too big.....

    (I'm new to both Ps and Ch)

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    alank99101739
    Legend
    Jun 7, 2018 5:18 PM UTC

    I am not a photoshop expert. In illustrator I make all the layers visible for mouth positions, select the mouth layer, then use the normal drag and scale tools to get them the right size and location. (If I don’t make the layers visible first, it only resizes the visible ones!). scaling or resizing is pretty common stuff, so search the web - I am sure you will find a nice little tutorial.

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