How do i get cycle layers to let me cycle between layers without hiding anything?
I have a body group with 2 subgroups titled "torso" and "pants" with pants at the top. Inside the pants group, i have 5 sibling art layers. (top)Standing upright → Legs apart → Lean → Sitting → Bent Knees(bottom)
I want to be able to press a single key so that the program will cycle through each version and only do so when I click that single key.
I almost have this down, but it’s not quite right. Here’s what I have:
- I have the “pants” group set with a cycle layers behavior
- I think took that pants group, and create a single trigger so that when I click “0” on my keyboard, it activates the trigger.
- Then on each of the 5 art layers, I have “cycle pause” set up.
This makes it so that when I click “0” the puppet automatically toggles/switches from “Standing upright” being visible to “Legs apart” being visible. And if I Click 0 again then “Legs apart” being visible toggles/switches to “Legs Leaning” being visible. So on and so forth.
The problem is that this setup is causing the legs to be invisible by default, and only by pressing 0 do the legs appear. So my character ends up with a floating torso by default which we don’t want. If we press 0 and get to the end of the layers list, it goes back to the legs being invisible. If we check the box for “forward and reverse” it still goes back to the legs being invisible once we get to the beginning of the layer order. And last but not least, checking the box for “hold on last layer” breaks it entirely because it causes it to only toggle on/off the very last layer whenever I press 0.
In theory this should be a simple continuous cycle layer loop. Press 0 to go from Standing upright → Legs apart → Lean → Sitting → Bent Knees and then right back to Standing upright → Legs apart → Lean → Sitting → Bent Knees and never letting the images jump to an invisible/hidden version. To anyone out there, please help! Be the Obi-wan to my Leia, for you are my only hope!
Image attached should show my current configuration

