How to animate running fluid inside objects.
This is the other animation which I don't know if it is possible to do.
I would like to simulate running fluid inside pipes, valves, and objects in general by changing a color advancing through a path.
The paths could be in different shapes, fats, slinders, curves, straights, etc, but the fluid would need to run through them in a straight motion taking the shape of the path.
Does anybody have any ideas on how I could do this with Character animator?
Check out video below.
https://www.youtube.com/watch?v=20R-y_9iVsQ
