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Diana1d1
Participating Frequently
August 15, 2023
Answered

How To Make Character's Head Turn On Rotation In Place

  • August 15, 2023
  • 1 reply
  • 1996 views

Hi there :),

 

Thank you for your help.

 

I'd like my lizard's head turn on a rotation as shown in the second photo left and right. What modifiers should I pin to do this?

 

Currently, it is bending the body and moving, which I am not looking for it to do.

 

Thanks in advance!

 

Diana

 

In Photoshop, how I would like the lizards head to turn left and right to my face's position

This topic has been closed for replies.
Correct answer TheOriginalGC

To make the head rotate independently of the body, click on the independent icon (crown icon) next to the head layer. Turning the head left and right as you move your own head in those directions requires separate views of the head (facing quarter left, quarter right and so on) and linking them with the proper views in rigging. It's a bit more complicated as each view requires its own set of eye and mouth layers.

1 reply

TheOriginalGC
Community Expert
TheOriginalGCCommunity ExpertCorrect answer
Community Expert
August 15, 2023

To make the head rotate independently of the body, click on the independent icon (crown icon) next to the head layer. Turning the head left and right as you move your own head in those directions requires separate views of the head (facing quarter left, quarter right and so on) and linking them with the proper views in rigging. It's a bit more complicated as each view requires its own set of eye and mouth layers.

Diana1d1
Diana1d1Author
Participating Frequently
August 15, 2023

Thanks a lot! I watched some video tutorials on the quarter turns, I'll look for a puppet that has it. I should be able to figure that out.

 

Alternatively, can this be achived easier with the dragger feature without my heads turn?

 

Thanks again,

Diana

TheOriginalGC
Community Expert
Community Expert
August 15, 2023

You can apply the dragger to anything, but unless it's part of a limb (using inverse kinematics), it won't rotate. Your best bet is an independent head with the pivot in the center.