Question
How to not record Multiple Head Turn Triggers in Timeline?
I have made a character that has multiple head turns, and for each one of those head turns I have assigned familiar triggers. For example-On each head turn "Q" is a trigger for blink. However when I record, it will trigger the blink function for each individual head turn, making it very hard to edit. What am I doing wrong here? All the head turns are independent and they are all on a swapset.
