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I have had the problem with illustrator. It was caused by having lots of layers in the artwork. When the same mesh (no independent layers) overlaps itself it has to decide which sub layers go in front and which behind. I think I solved it by grouping the hand artwork in one child group and the arm in another. I had to chop the artwork up a bit. But then I could put the hand first so it's always in front. (I did not make it independent, just ordered things so hand artwork came before arm artwork)
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