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Participating Frequently
Oct 25, 2021 11:56 PM UTC
Question

I duplicated puppet and changed her looks. The changes are showing in rig but not in record.

I saw the video on how to export an entire puppet, thus duplicating it. So I:

1. Exported the puppet which created a new .puppet file

2. Opened a new project, named it.

3. Imported the .puppet file, which brought up a copy of the original puppet but as a duplicate that could be changed without effecting the original puppet. It also coppied my rigging.

 

Here's the problem.

The rigging works I press 8 (my custom command) and she clicks her fingers. 1 and she winks, etc.

 

I then click on the duplicated puppet to edit the puppets looks a little without changing her layers or rigging.  I change her hair but use identical layers and layer names used in the original. I change her eye size and color, but again keep identical layers and names. I make some more tweeks.

 

The result. When I create a scene and drag my edited puppet in with her new red hair - she doesn't reflect the changes I made in Illustrator; she's still brunette for example. But when I click on rig -- It shows all the illustrator changes.

 

Is there a way to get the edits that are showing in rig - to also show in record (on a duplicated puppet with duplicated rigging)?

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2 replies

TheOriginalGC
Community Expert
Community Expert
Oct 27, 2021 4:37 PM UTC

Which puppet is in the scene, the original or the duplicate?

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2charleyAuthor
Participating Frequently
Oct 27, 2021 5:27 PM UTC

The duplicate, which was duplicated according to adobe official video instructions, was in the scene. And again, you could see the changes in rig, but not in record.

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