Imported Illustrator puppet layers not reflected in Character Animator
I can't find the pattern: It seems the CH randomly decides what to recognize as a layer (with an object in it... do we call that a 'group' in CH?) when importing an Illustrator puppet.
For example, here is the layer "EyeMask" (with sublayers in AI):

Here is how "EyeMask" shows up in CH:

Wondering why "surprise" and "squint" do not show up as layers that I can expand in CH?
I have tried:
Recreating new layers in AI
NOT using new "sublayer" (thought it may be a problem with sublayer although I don't think there is a difference between creating a sublayer or just a layer)
Re-Importing puppet
