Increasing puppet distortion as the character moves across screen with motion library
Hi
As per the title. Get a weird spike coming out of the shoulder and something weird around the waist. It works ok if I put head group and each body profile group to independent/free (and indivual head layers back to normal) but then the head is all over the place. Might not really use it but the walk behaviour animation is more messed up which also indicates something is wrong.
Uploaded it here:
https://drive.google.com/file/d/151Q5-n9QINHt-a5IM0tFHg6M6oioBTid/view?usp=share_link
Thanks

