Is there a way to copy dangles/handles and apply them to other layers?
I'm in the midst of creating a puppet that has a 3 view walk cycle and also all 7 head turner angles. The character has a TON of hair's, unique eye features and a few other variables that I need to basically copy to all 7 heads and then all 3 views of each 7 head. I realize I'll likely have to set dangles/handles/behaviors and so forth to 7 heads individually, but I'm wondering if there is a way to simply copy those attributes and past them into the other two (Right Profile/Left Profile) views, since they are identical layers anyway?
Secondly, I'm getting some mild distortion on the chin-area of the head during the walk cycle which has a "Neck" handle at the base of the head image and without the little crown icon. I think it's just one step I'm missing to fix that but can't seem to figure it out.
