Issue with rolling balls (Physics)
I was wondering if anyone might be able to tell me a good way to make a circle object or puppet roll. This seems like it should be simple. Just set the mesh shape to contour, and done.. but the issue is that it doesn't stay on the ground when rotating, when it gets to the corner of the selection or bounding box, it acts like it's a square object. I'm unsure of how to post GIFs or examples, so I can't show this happening at the moment. It's easy to replicate. Create a circle shape in Photoshop, and try to make it role against the ground. If you have any tips or luck with this, I would greatly appreciate it.
Thanks,
-Austin
