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Inspiring
September 13, 2022
Question

Leg Tracking Issues

  • September 13, 2022
  • 2 replies
  • 1894 views

Hi! I can't get the legs to track on my puppet. Video and screenshots attached.

 

Here's what I've tried:

- Rigging the legs on thier individual layers -- tried both independent and not

- Rigging the legs together on the torso layer, or on the overall frontal view layer

- Checked that the handles are registering, and that the tracking points are checked on

- Unchecked pin to ground in limb IK

- I've downloaded and loaded an example puppet with leg tracking and it worked on my system to check if that was an issue for some reason

- Making draggable heels -- the mechanics of the legs work when dragged, but does not track

 

Any help is greatly appreciated, feel totally stuck. Thank you!

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2 replies

Adobe Employee
September 14, 2022

Thank you for reporting with a lot of details! Screenshots always help us.

 

1. Can you try the beta version of Character Animator and see if anything improves?

2. Can you get a screenshot with everything untwirled under Handles of Body behavior in rig mode like this screenshot?

My suspicion is similar to that of oksamurai - leg handles probably went into different views from other body parts. The latest beta version has an improvement in gathering handles in different views.

 

Sorry about the inconvenience and thank you for your patience!

oksamurai
Legend
September 14, 2022

Yep Jun, you were right - I got DM'd the puppet and it works as expected in the Beta. So my advice would be to either download the CH Beta and use that, or wait until the bugfix gets into the next official shipping release (hopefully soon).

oksamurai
Legend
September 13, 2022

So the typical way to rig this would be what you tried before, where the legs are each independent and all the leg tags (toe, ankle, heel, knee) go on that layer group itself. An example of this working is Chloe on the homescreen - if you uncheck Initial Foot Pinning under Limb IK she should work as expected with body tracking. I would compare your rig to hers and see what happens.

 

It's also possible something with the different views is also conflicting with this - for example, I noticed 5 views and 4 head tags. I would try a copied version where you delete all of those in CH and see if it makes any difference.

 

If all else fails, please File > Export > Puppet, and upload/share your .puppet file (via Google Drive, Dropbox, Creative Cloud, etc.) here or via DM so we can take a closer look.