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maxwithdax
Community Expert
Community Expert
Nov 13, 2018 8:24 PM UTC
Answered

Magnet triggers hand state?

It would be great to have a conditional state that if the hand and the ball are magnetically connected that the hand cycles to a specific hand state. Then when they are not connected, the hand reverts back to the base state.

-Dax

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    KJerryK
    KJerryKCorrect answer
    Legend
    Nov 17, 2018 3:57 PM UTC

    Yes!


    Here are rigging and triggers I used

     

    5 replies

    KJerryK
    Legend
    Nov 14, 2018 2:22 AM UTC

    Not sure I'm following exactly what you want to achieve. But I got this by having a cycle for the arms, with only one arm tagged with magnet, and a swap set for the ball, with one ball tagged, and then using the same trigger for both. Still needs some tweaking.

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    maxwithdax
    Community Expert
    Community Expert
    Nov 15, 2018 8:05 AM UTC

    I am really just wishful thinking. I guess I am thinking more like Adobe Animate where you have the ability to set conditions that trigger other conditions. I was thinking for example, if the wizard picks up the crystal ball the hand changes from flat to holding pose until the wizard no longer holds the crystal ball.

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    KJerryK
    Legend
    Nov 15, 2018 4:55 PM UTC

    You mean something like this?

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