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November 30, 2025
Question

making a movie

  • November 30, 2025
  • 2 replies
  • 189 views

greetings all! im in the middle of writing a movie and i want to do everything in adobe (since im paying for this expensive subscription).  there are going to be a lot of characters.  i want the characters to look real and not cartoonish.  if anyone is doing this or have done this, please let me know which programs you are using.  i have adobe premiere pro.  learning blender was too time consuming. i want to stay in adobe's ecosystem preferably.  i plan on taking real life people and modifying the image so that it resembles the person but doesnt look like them totally.  this is going to be a 2 hour movie at least with spin offs of the original.  my settings on my computer.... windows 11, 64ram, rtx 5090 video card with 32ram, i9 ultra processor, and more than enough storage space.  i might uprgrade my memory to 128 but that might not be necessary at this point. i have no problem with using AI to do most of the work.  in a nutshell, i would like to create the characters in adobe somehow or import to adobe and start doing the movie all inside of adobe.  if there is another paid service that i need from adobe, please inform me.  also, i would prefer to not use a cloud service and upload my work. everything has to remain in stand alone and on my computer alone.  thank you. i have an email setup for this project if anyone wants to email me about advice.  please dont email me with service fees.  i plan on doing this project myself and not pay a company to do this.   thank you!  777melja777@gmail.com

2 replies

Inspiring
December 4, 2025

Characterizer works. Outside of Adobe, there is Corel's auto-painting feature. I have taken photos of faces, objects, foregrounds and backgrounds and run them through StudioArtist 5.5., which adds every virtual brush stroke. It is STILL not optimized for Apple M-series chips and probably never will be, and it has a steep learning curve for a painting app. Of course, if you want photo-realism, you can use photos straight into Character Animator.

 

But I import from there to Photoshop to clean things up, extend foregrounds or backgrounds with Generative Fill; faces get added to painted bodies, more mouths and expressions added to the faces. Then the characters are sent to Character Animator to be rigged. Foregrounds and backgrounds go into After Effects.

 

You can edit audio fantastically in Audition, synch it to your characters in Ch, then export to After Effects.

 

Everything is combined in After Effects, the layers made 3D, a camera added, and everything arranged in 3D space using different views. This sometimes means 1 After Effects project per scene, often per shot, but I make the takes long enough, so I can edit around in them later in Premiere Pro, and I move the camera a fair amount.Then I edit and do a final sound mix in Premiere Pro and export via Media Encoder. So all within the Adobe ecosystem except at the very beginning.

 

My latest, with voices and puppet mocap by people with disabilities (about 300 hours' work)...

 

https://www.facebook.com/watch/?ref=saved&v=819686820921755

lemajAuthor
December 14, 2025

thank you for the information! will be trying out different things

TheOriginalGC
Community Expert
Community Expert
December 3, 2025

There is an option in Adobe Character Animator called "Characterizer," that allows you to create an animation using your camera or a series of images. In case it matters, no one will confuse the animation with actual live-action video. This link has some more details: Create puppet using Characterizer

lemajAuthor
December 14, 2025

thank you. i will look into that program