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Participating Frequently
December 27, 2023
Question

Moving scenes to AE and dealing with lag

  • December 27, 2023
  • 1 reply
  • 466 views

Hi, I have been working with CH for a couple of months now and I have a couple of really beefy scenes that are causing some lag and it is hard to work like this. I have seen some videos by digital puppets saying you can lower the resolution and resize your puppets to help with this but those videos seem dated. Is this really the best workaround? I have about 10 characters for this scene and they are all moving a bunch and are using the camera for different shots. This is in CH and I have yet to export this to AE. Would exporting it to AE and then using the render feature help with the lag? Would I export the entire scene including all the characters or do a scene for each character and then line them up in AE? Just trying to learn the best way to do things because I am still new to this stuff. 

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1 reply

Inspiring
December 28, 2023

I would create one scene per character, then render out a video file (ProRes 422 is going to give you better playback in After Effects than MP4 since it is far less compressed). Having a separate scene for each character allows you to make changes for each one without having to re-render your mega scene of all 10 character just because you want to make a minor change. 

I would avoid using Dynamic Link to bring your .chproj into AE for this project since it sounds like you have a lot going on and it will process very slowly.

Participating Frequently
December 31, 2023
Hi, how would I go about doing this exactly? I have all my characters in
one scene will everything is mostly done. Is there a way to copy and paste
a puppet from one scene to another? Also, how does one go about making sure
everything is lined up since we are making a bunch of scenes for each
character so you can't see them interacting at all?