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rooniboy
Participating Frequently
March 28, 2018
Question

Need help regarding Walk Behavior

  • March 28, 2018
  • 11 replies
  • 1089 views

Hello,

I am working on a series where i need my characters to walk up to a stationary football and then kick it. I can use the dragger to kick the ball, but i cannot use dragger along with the Walk Behavior. It just messes up the feet. How can i get this done ?

I have read somewhere that i can use separate bodies for two tasks, but i can not get my head around this. If this is the only way to do what i am looking to do, then can any one please explain how do i create two separate bodies ?

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    11 replies

    alank99101739
    Legend
    March 28, 2018

    If you run out of options, sometimes I just do two different scenes and carefully splice them together in premier pro. Or single frame dragging.

    I remember one crosseyed scene  wanted. I tried to do it with extra behaviors etc on the eyes , but ended up just photoshopping the couple of frames I needed it for in a few seconds.

    KJerryK
    Legend
    March 28, 2018

    Here's an example

    rooniboy
    rooniboyAuthor
    Participating Frequently
    March 28, 2018

    Thank you for your response.

    So here is what i did your suggestion. I added the walk behavior to my character and then recorded him running and It looked great. Then, at the stop frame, i edited my character to add draggers to its feet. I recorded him kicking the ball, and it looked good. But when i play the whole recording, it messes up the feet. Feet looks like they are sticking to the ground.

    Here is what it looks like. Its my first time exporting a GIF, so please bear with me.

    giphy.gif

    KJerryK
    Legend
    March 28, 2018

    In my example, I just used the fully rigged Walkbot puppet available in the start screen, and added a draggable tag to the middle of the right foot. So you could look at that and compare it with the rigging on your puppet to see if there are any differences.

    I did try to replicate your problem, and here's what I got when the legs are not crowned. So you might check on that.

    KJerryK
    Legend
    March 28, 2018

    You might try this --

    First record the walk behavior, using the keyboard input to start and stop. Then, at the stop frame, do the dragging.