Skip to main content
ArtLone
Inspiring
December 19, 2017
Answered

No eye gaze?

  • December 19, 2017
  • 2 replies
  • 1150 views

Hello everyone! I am having an issue with eye following- the puppet isn't moving her eyes at all. I checked if pupils weren't marked as pupil range, they were marked just as pupils. I thought It might have to do with the fact that I didnt make circles for the character's eyes, but two almonds, since her eyes are half closed. I put decoy circles behind the puppet's makeup and tagged them as pupil range, but there's still no movement. Any suggestions?

This topic has been closed for replies.
Correct answer ArtLone

Hello Rameez,

Shortly after posting this question, I realised that mistake. It was still not working. Then I thought the almond shape of the eye might be the problem, and in fact, it was. It was a bit complex to fix, as I had to mask the eyeball behind the few makeup layers and the facebg layer so that the unwanted part of the whites isn't visible. Thanks anyways

2 replies

ArtLone
ArtLoneAuthorCorrect answer
Inspiring
December 28, 2017

Hello Rameez,

Shortly after posting this question, I realised that mistake. It was still not working. Then I thought the almond shape of the eye might be the problem, and in fact, it was. It was a bit complex to fix, as I had to mask the eyeball behind the few makeup layers and the facebg layer so that the unwanted part of the whites isn't visible. Thanks anyways

Rameez_Khan
Legend
December 29, 2017

Thanks for letting us know! Glad you figured it out.

- Rameez

Rameez_Khan
Legend
December 27, 2017

Hey ArtLone,

Did you create the puppet in Photoshop or Illustrator?

Did you add the + symbol while naming the eye layers [such as +Right Eye & +Left Eye]?

Also, you should see a little crown icon on the left of your these layers when you're in Rig mode to make sure the eyes are moving independently.

Thanks,

Rameez