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Apr 24, 2017 6:45 AM UTC
Question

Parting / separating (or crossing) the eyes

I am working on a scene that involved having my characters eyes go in opposite directions (or even cross  them)

How would I go about rigging up this sort of behavior?

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    1 reply

    Jeff Almasol
    Adobe Employee
    Adobe Employee
    Apr 24, 2017 3:18 PM UTC

    We don't currently have a mode for tracking the pupils separately via webcam. I've filed a feature request for that.

    The closest that's possible now is to assign Draggable tags to the pupils, add a second Dragger behavior to control one of the pupils (and the default one to control the other). I'll investigate if there's a better way, and can follow-up if I find something else.

    Thanks.

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