Playing Guitar: Upper Arm and Forearm
I am trying to have a puppet play a guitar. I have separate groups as follows:
Left Hand
Guitar
Left Upper Arm (Forearm and Upper Arm Layers)
This is so the Left Arm is behind the neck of the guitar and the Left Hand are in front of the guitar. I have Dragger Tools for the Left Arm, Guitar and Left hand. When I move the Left Arm (with a Dragger Tool on the hand), the Elbow and Forearm distort.
Is there a way to:
1. Restrict the movement of the Left hand along the neck of the guitar - sliding up and down, but not off the guitar's neck?
2. Make the Left Elbow have less motion as the Left hand moves up and down the guitar's neck? Sort of pivoting at the elbow.
Also, is there a way to step record - similar to claymation? Basically, putting the puppet in different poses throughout the scene and having Character Animate fill in the gaps - similar to key framing.
