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Participating Frequently
May 25, 2023
Question

Preparing and rigging custom artwork for motion capture

  • May 25, 2023
  • 3 replies
  • 989 views

I've searched for a few days for the answer, but couldn't find it. My apologies if this is duplicate.

 

I'd like to animate a custom drawing using motion capture. I'm unclear on how to prepare the custom artwork for mocap animation -- both facial and body animation.

 

Do I have to break it down into pieces (e.g., eyes, eyebrows, arms, etc.)? Or, can I just use modern rigging to create a rig for the image (including the face), and then do motion capture?


If you could break down what exactly needs to be done to prepare a custom drawn character for motion capture -- both facial and body -- I'd really appreciate it.

 

    This topic has been closed for replies.

    3 replies

    TheOriginalGC
    Community Expert
    Community Expert
    May 25, 2023

    Puppets for Character Animator (CH) need to have the parts separated into layers, starting with the head and body. Features in the head include left and right eyebrows, eyes, and the mouth. In the body there is usually the torso, arms (left and right), hands and legs. Hopefully this video can help you through the process. Creating a Photoshop Puppet (Adobe Character Animator Tutorial) - YouTube

    Participating Frequently
    May 25, 2023
    Thank you. Just to confirm -- the image has to be separated into parts even with motion capture?
    TheOriginalGC
    Community Expert
    Community Expert
    May 25, 2023

    The short answer is yes. But perhaps it would help me to understand what exactly you mean by "motion capture." Because as I understand it, any puppet that works with CH needs to be separated into layers. But I might be misunderstanding your intentions. 

    kglad
    Community Expert
    Community Expert
    May 25, 2023

    no need. i'll move this.

     

    <moved from animate>

    kglad
    Community Expert
    Community Expert
    May 25, 2023

    is this a "character animator" (not animate) question?

    Participating Frequently
    May 25, 2023

    Ah, yes it's a Character Animator question. My apologies -- I'll post to that community...