Problem with blinks showing up in transitions between states
Hi, I have a very simple puppet with two states that substitute each other depending on a key being held, which triggers a transition animation between them. Both forms of the character have mouth and blinking eyes.
Everything works fine except for one thing: While the transition is playing, the random blinking of the next form is already active, so it can show up before the transition is complete. Here's a picture to illustrate what I mean:

How can I deactivate blinks, lip sync and anything else that's not the transition animation, while between the different states?
Thank you.
