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Known Participant
December 14, 2017
Question

Pupils go off of eyeballs, worse with keyboard input

  • December 14, 2017
  • 2 replies
  • 1887 views

I can't figure out why my character's pupils leave the eyeballs. Camera input isn't as bad as keyboard input.  I've gone over all the labeling, compared it with other functioning puppets,,,, I'm lost?

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    2 replies

    TDFAP
    Inspiring
    December 15, 2017

    Have you set the pupil range movement parameter? Using the group that is the "white" of your eye as the range for pupil movement is helpful (okaysamurai just added an updated advanced rigging tutorial to his YouTube playlist that shows how to make "invisible" eye range to apply a clipping mask on your puppet's eyes.) Also, you can try making each eye an independent layer group with it's own specific eye gaze behavior, so that you can change the eye gaze parameter values Dave was talking about for each eye individually.

    Known Participant
    December 15, 2017

    I'm going to attempt the"independent eye group...." solution

    thanks guys

    Jeff Almasol
    Adobe Employee
    Adobe Employee
    January 9, 2018

    For the "Exit Code: 146" error that you originally got when attempting to update to Version 1.1.1... was your Mac OS ever reimaged?

    Did you do anything specific that allowed the update to work?

    Thanks.

    CoSA_DaveS
    Adobe Employee
    Adobe Employee
    December 14, 2017

    Try lowering these Eye Gaze parameter values:

    Also, make sure you're running the latest version (v1.1.1 as of right now).

    Known Participant
    December 14, 2017

    I'm trying to update and I got this message:

    I've attempted to clear history.....

    Exit Code: 146

    -------------------------------------- Summary --------------------------------------

    - 2 fatal error(s), 0 error(s), 1 warnings(s)

    FATAL: Error (Code = 146) executing in command 'MoveDirectoryCommand' for package: 'AdobeCharacterAnimator1AllTrial', version:1.1.1.11

    FATAL: Error occurred in install of package (Name: AdobeCharacterAnimator1AllTrial Version: 1.1.1.11). Error code: '146'

    WARN: Failed to move directory '/.adobeTemp/F556EA21-EC75-4B67-A54D-20BDB2781AEC/1/universal/Adobe Character Animator CC 2018.app' to '/System/Library/Components/PDFImporter.component/Adobe Character Animator CC 2018/Adobe Character Animator CC 2018.app'

    -------------------------------------------------------------------------------------

    I removed all previous versions of Character Animator.

    Afterwards I reopened the character, turned keyboard strength for Eye Gaze down to 10%.

    One eye is perfect, the other might need adjustment.  this particular character is more of a 3/4 view of her head, perhaps this is confusing Ch