Skip to main content
Participant
Dec 10, 2020 10:41 AM UTC
Answered

Pupils jump to the center to blink?

Hi everyone! I used a blank puppet to replace it with all my graphics. For my first trial it worked fine, but I have now made the eyes smaller and noticed that their blink state is not following the eye gaze.


My Illustrator pupet is very simple. I'm actually just using the pupils as eyes with a blank eyeball. Think stickman dot eyes. So my blink is just the pupils narrowing - is it normal for the pupil to jump to the center when blinking since it would hardly ever be noticed? How could I navigate (around) this issue?

For referance:

 

This topic is closed to new replies. Start a new post to keep the conversation going.
alank99101739
alank99101739Correct answer
Legend
Dec 10, 2020 4:01 PM UTC

The blink layer replaces its siblings (pupil and eyeballs). So if you want the blink to follow eye gaze.... try making the independent pupil layer a group with two children - the pupils artwork renamed so it does not contain the word pupil) and the blink layer. That way hopefully the blink layer is part of the pupil, so moves with it, and it just replaces the y\pupil artwork in place

2 replies

Participant
Dec 11, 2020 11:55 PM UTC

Yesss! Thank you so much!!! Seems so simple, but this sure tripped me up, haha

Translate
alank99101739
alank99101739Correct answer
Legend
Dec 10, 2020 4:01 PM UTC

The blink layer replaces its siblings (pupil and eyeballs). So if you want the blink to follow eye gaze.... try making the independent pupil layer a group with two children - the pupils artwork renamed so it does not contain the word pupil) and the blink layer. That way hopefully the blink layer is part of the pupil, so moves with it, and it just replaces the y\pupil artwork in place

Translate