Pupils never recognizing eyeball/pupil range
I'm still a novice, and I've been struggling with the pupils on multiple puppets where the pupils stray off. I was previously trying to make a pupil range layer and cover it with a different shaped eye, but only once I reduced the camera strength to 2% did it stay in the eye ball. I decided to just make literally the most basic one from scratch with regular identical white eyeballs and black pupils but still the pupils keep running off. I thought I was getting the hang of rigging and tagging all the parts correctly!
Also, while I'm sharing it, is there anything special I need to do with puppets that share the same head and body? Thanks for reading!
https://drive.google.com/open?id=1_I6AkEo4QEHcqBSDA7eyZg5pMm71UDNI
