Hi, wow ! I'm very impressed, you got it ! A big thanks 😉 But now i'm looking on what I did wrong. Yeah I started doing it with Procreate like you said. (easy to draw with a iPencil on a iPad). I would really like to understand the solution for my future drawings for them to work on CH after importing it. I have Photoshop 2025. When I first opened my design I did what you said ( Exported from Procreate in PSD , then open in Photoshop, then save as.) After, I Imported it in CH 2025, and thats where it was not working.. Even after rigging it well.
One thing I did that might have been different from what you did was that I cropped the image to remove all of the unused space. Character Animator still processes anything that is in that frame, even the hidden layers. After cropping, the mesh outline fit the art instead of being a large rectangle. I cannot say if that in fact was the case, since I see in the screenshot you shared above that the mesh outline matched the eye shape. It has been my experience that Character Animator can sometimes be finicky and some unrelated factor can disrupt everything.
Nevertheless, it's still a good practice to trim unused content from your files before importing them into Character Animator.