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PintoSixty
Known Participant
Nov 3, 2017 8:26 PM UTC
Answered

Pupils won't move up and down?

I have the pupils of my character in a clipping mask with the eyeballs.  I can move them left and right, regardless of the choice of input, but not up and down.  Is there a fix?  The pupils are rather large and take up about a third of the eyeball.  Could this be the problem?

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TDFAP
TDFAPCorrect answer
Inspiring
Nov 6, 2017 6:26 PM UTC

It's in the Eye Gaze Behavior Track Control as shown in this video...

hope this helps.

4 replies

TDFAP
TDFAPCorrect answer
Inspiring
Nov 6, 2017 6:26 PM UTC

It's in the Eye Gaze Behavior Track Control as shown in this video...

hope this helps.

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PintoSixty
Known Participant
Nov 6, 2017 10:33 PM UTC

Ohhhhhhhhhhhh ... I had no thought whatsoever to see if the strength parameters would go above 100%!  Duh.  Well, I allow myself to be stupid only once a year, so thanks for helping me to fulfill that quota. (Just kidding about only once a year.)  Thank you very much for your help.  Much appreciated, sir.

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TDFAP
Inspiring
Nov 4, 2017 1:57 PM UTC

Is your clipping mask tagged as "eye range?" That helped me to define the area of the eye in which the pupil is supposed to move, and increasing the movement parameters helped also.

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PintoSixty
Known Participant
Nov 4, 2017 3:34 PM UTC

Increasing the movement parameters?

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