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Known Participant
May 13, 2020
Question

Puppet and Desk

  • May 13, 2020
  • 1 reply
  • 1412 views

Hi All,

 

Created my puppet (Photoshop), and imported the desk from the clay sculptered dinosaur (free example puppets).  In the character animator timeline, the desk is on top of my puppet however I cannot see my puppet in the scene? I assume this has something to do with the desk's background, however I removed all layers (bar the desk) in photoshop.

 

Please assist - Can this be altered in photoshop possibly, as I can only see 'edit original'. 

 

Thank you

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1 reply

Adobe Employee
May 13, 2020

Can you please post a photo of your Record panel the timeline that has both the desk and the puppet in it?  That would help us figure out what is happening.

 

On your timeline, be sure that both the desk and your puppet are visible (the eyeball is visible on the timeline for both puppets).  

 

Another thing you can try is changing the order that the desk and your puppet appear in the timeline.  Puppets near the top of the timeline will be rendered on top of puppets that appear below them.

 

 

mrmeznaAuthor
Known Participant
May 19, 2020

Hi Geoffrey, 

 

Apologies just saw this message, thank you for your reply. 

 

Applied your method and it worked, although I would like the puppet to come down more at waist level to the desk (as if he's sitting down). In order to exceute this move I can only see 'edit original' (puppet) option on CA and no option to edit both puppet and desk together, is there a way around this please? 

 

 

Thank you,

 

Jon

alank99101739
Legend
May 19, 2020

If I understand you correctly, you need to keep the artwork separate if you want the character and the desk to move independently. "Edit Original" edits the artwork for the current selected puppet, so you cannot edit the desk and puppet together normally.

 

You can however move the puppets. If you click on the character puppet in the TImeline panel, make sure the red dot for the Transform behavior is "off" (not red), then adjustments you make to the puppet will be for that puppet in that scene only (unlike Rig view which will change the puppet in all scenes). If you look at the properties panel, there should be a Transform behavior. Adjust the Position X and Position Y values to move the puppet up/down/left/right in the scene. You can type in numbers, or click and drag on the current number shown to increase/decrease it (my preference). Adjusting the Y value will move the puppet up and down in the scene. Scale will make things bigger/smaller.

 

I think to get the character lower behind the desk you just need to adjust the Y value.

 

If the red dot is on for the Transform behavior, changing the value is getting the new value ready for a recording. If you do anything else the value will be reset to the puppet scene default. So you can put the red dot on, adjust position X/Y, start recording and adjust more etc, but I don't think you need that. I think it makes more sense to change the scene default.