Puppet arm movement while walking won't stop even with 0 arm wave parameter
Hi there,
Pretty much what the title says - it doesn't matter if I change the arm movement parameter to zero at the puppet panel or in the scene recording panel - or even in both of them. I want a satatic-arm walking animation and only this puppet of mine continues to move. Is it because in a different scene I made him move his arms while walking to test it out and never switched back to zero? If so, it would mean that the scene arm movement kind of overrides the puppet properties. The only thing I haven't tried yet is deleting the movement behavior and start from scratch. I tried to both link the independent arm to the body and not do so, which doensn't change anything and creating and deleting bones and hand markers for the limb IK, which doensn't change anything either. I'll tag the question as a bug just in case it turns out to be a weird bug.
