Puppet Disappears from Scene after changing mesh; can't get it back
- August 15, 2020
- 1 reply
- 249 views
I am a newbie. This is my first animation. I am trying to get a puppet named Caleb to walk. When I added the walk behavior, assuming his handles were all set correctly, he did nothing. I have him in a scene to which I have lip synced a voice track and added several motions and triggered actions. While searching for cues to the walking problem (using his Right Quarter) I changed his mesh from "auto" to "contour" and he disappeared from the scene. Changing back to auto did not bring him back. The scene still plays with his counterpart, Felicia, still visible and both Caleb and Felicia narration can be heard. The timeline shows both character tracks. When I click the “mesh” button in the timeline Caleb’s mesh shows up, just not Caleb.
Any ideas?
