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Participant
July 17, 2023
Question

Puppet trouble

  • July 17, 2023
  • 1 reply
  • 957 views

I am currently working on a puppet project. I have imported the puppet into CA and have tried to rig the limbs and others. I for some reason cannot figure out why the arms and hands are at a stand still even after adding handles for elbow, wrist and shoulder. I've also added them to be draggable. This is very frustrating considering I've troubleshot most of the problems I have encountered but I am somewhat stumped... any help/suggestions is greatly appreciated. 

also, I cannot seem to make the right side "properties" tab pop back up. I accidentally double clicked on it and cannot figure out how to make it pop back up... 

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1 reply

TheOriginalGC
Community Expert
Community Expert
July 17, 2023

Let's answer the second question first. Go to the "Window" menu and make sure "Properties" is checked. 

To answer the first question, tell us how the puppet is constructed. Are the arms on a separate layer from the body? Can you show us a screenshot showing the hierarchy of the rigging?

KevinJ23Author
Participant
July 18, 2023

The arms, hands, eyes, eyebrows, eyes, torso and mouth all have separate layers. I have attached a pic of the layers and have labeled various layers as independents. I also attached a pic of the body as well as both arms. Hopefully seeing all of the handles and stick tools helps identify why it's not moving properly. 

TheOriginalGC
Community Expert
Community Expert
July 18, 2023

It's hard to tell from your hierarchy, but the hands should be a group within the arm group, not the same group as the arm. The elbow should not be draggable. Try moving the wrist closer to the palm. The fixed point should not be part of the arm at all. I'm not sure what's happening with the right shoulder, it looks like it's a subset of the arm instead of the torso. Make your corrections on a single arm until everything works right before concentrating on the other.