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Dec 11, 2020 2:09 AM UTC
Question

Puppet with no body won't keep feet on ground

I have a puppet that is a tortilla chip.  I have a head with face and mouth and a body layer with nothing on it but limbs are parented to it.  My puppet's feet won't stay fixed to ground even though I have them pinned.

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4 replies

k_oshiro
Community Expert
Community Expert
Dec 12, 2020 6:57 PM UTC

Converting Japanese to English with translation software

Please tell us more about your puppet's symptoms.

What part of the body warps?

I have created a sample that is similar to your puppet.
Download it and see how it works.
https://www.dropbox.com/s/lm2bgpxxlrlslnx/chips_sample.puppet?dl=0
Does it do the movement you want?
I used the  behaviors for limb IK in new version 3.4.

Can I be of help to you?
Thank you.

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k_oshiro(AdobeCommunityExpert)
alank99101739
Legend
Dec 11, 2020 4:24 AM UTC

Please provide a screenshot of the rigging? My guess is you put the pins on a nested independent layer, so it pinned to the parent layer, not the scene

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Dec 11, 2020 6:54 PM UTC

You're right alank, I tried to fix it by making sure I had the character's name selected in the rigging tool and added my fixed points there.  That keeps my feet on the ground, but distorts them as the rest of the character moves.  Screenshot is below:

 

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