Recording grooving characters
I'm very new to Character Animator (and After Effects) and the forum too - hello!
I've only animated a few little things in CH so far, and it's definitely a winner on the fun side of things. (I have worked on a web series in Reallusion Crazy Talk Animator which is a powerful app, but also quite tedious.)
I'm exceptionally fond of the Dangle behaviour. I tried Dangle to get some organic looking animations that would be quite intricate using keyframes.
Recording seems to be a bit weird though. I moved my head to a beat, and the recording seems to have a delay at first. Sometimes it seems to jump (as you can see at the end of the Medusa video. CH also seems to often interpret my neutral expression as a smile.
(Not sure, maybe I should work on my acting?
)
Grooving Forest - lots of heads and individual dangles
Medusa - - just a transparent head with a dangling brain and individual dangles on the tentacles
Grooving Scribble - a test for an ambitious music video project. I'm trying to make some extremely simple characters that will "dance" in the background. The whole figure is just a "head".
Jelly - trying to make an organic looking wobble loop (there was an AE tutorial on YT , and I wanted to know if I could get the same effect with CH)
I had to cut some frames in order to get a decent looking loop, but it's still jumpy.

Retro Lightbulb Ad - Experimenting with lip sync, but I had a bad cold and no voice. Tried some cycle layer stuff instead …
Some of my characters exist in the real world as posable resin figures (Zozo is a 8cm ape like character) He doesn't have lip sync, but a few facial expressions done with cycle layers.
Zozo Dark
