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Torin Inc
Inspiring
January 27, 2017
Answered

Reverse/mirror puppet

  • January 27, 2017
  • 2 replies
  • 5523 views

I have created a few character puppets, and their bodies all are three-quarters views facing to the right. If I want two of the puppets to "face" each other, how can I make one of the two puppets turn around... I want the puppet body to "reverse" or "mirror" itself, the opposite way of the way I originally created it? In this way the two puppets' bodies will face each other...

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Correct answer KJerryK

One way I've found that works is to use the scale x function in the transform behavior. For instance, I did some twins scenes by dragging in two instances of the same puppet, scale x -100 on one of them, and animate each one separately. Using the *.puppet feature they can even be rigged differently in the puppet panel.

2 replies

brandonp510390
Participant
March 16, 2023

I tried this and it only works some of the time. It is very frustrating. I have a rig of a very detailed character and when I try to flip it using the Transform properties, it just disappears. Pleasse someone help!

TheOriginalGC
Community Expert
Community Expert
March 17, 2023

It could be that the mirrored puppet is simply off-stage. Unfortunately, it's not very easy to check for that. You could make a duplicate puppet and mirror the original art - you'd lose the rigging, but at least it would still be visible.

KJerryK
KJerryKCorrect answer
Legend
January 27, 2017

One way I've found that works is to use the scale x function in the transform behavior. For instance, I did some twins scenes by dragging in two instances of the same puppet, scale x -100 on one of them, and animate each one separately. Using the *.puppet feature they can even be rigged differently in the puppet panel.

KJerryK
Legend
January 27, 2017

Here's an example

Torin Inc
Torin IncAuthor
Inspiring
February 4, 2017

Thank you for your help!