Rig breaks on one side after mirroring PS layers
I created a rig that works perfectly for Right back, Right Profile, and Right Quarter... then mirrored the layers in photoshop and renamed right->left and left->right so everything is correct.
The Left back works fine, but in Left Quarter and Left Profile, everything works fine except for ONE thing. The arms and the long hair pulls away from the body like they're not attached.
I've checked everything, to no avail. I've rigged a dozen other characters this way, and haven't had this issue unless there were extra tags (something was mis-tagged
as "head" or something). But, this rig has no such issues.
I feel like something is tagging the photoshop layers that I can't seem to clean out of the file, because I even went so far as to delete all the LEFT rigging from the CA file, then delete all the LEFT layers in the PS file, then rebuild it all from scratch, and I ended up with the same exact issue.
Here's a video of what it's doing -- Dropbox - RigIssues.mp4
Happy to hear anyone's thoughts.
-Will