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Participant
February 15, 2025
Question

Scaling Up character without pixelation

  • February 15, 2025
  • 1 reply
  • 225 views

I made a character originally in Illustrator but I was having issues with it and put it into Photoshop. So, I have a Vector version of the character. I made the character at 1080p, without thinking about the fact I was going to have to scale up the character in the scene, so now I have a pixelated version of the character. I optimistically thought I could re-make the character in an 8K photoshop file and switch it out within Character Animator but sadly it didn't work as all the handles and everything stay in their original position. Does anyone have any advice on whether this is possible? Sorry if I've not explained this well. Happy to give any further details if necessary.

1 reply

Gamecreature
Inspiring
February 15, 2025

Unfortunately, I can't think of a way to overcome your scaling issue. But I was curious about what issues were preventing you from using the Illustrator files.

Participant
February 16, 2025

Nothing that was an actual error, I just found the rigging process easier. I've switched out the artwork and manually moved all the handles back to the other place but it's sadly the animations aren't syncing up with how they were before. Can you think of any reason why it wouldn't?

TheOriginalGC
Community Expert
Community Expert
February 17, 2025

Any number of things could have happened to interfere with the syncing. I cannot begin to guess what would cause that.