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Participant
Feb 4, 2020 4:21 AM UTC
Answered

screwy eyes

not sure why this is doing this? See the attached image, here's hoping someone can make sense of it. Thank you.

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alank99101739
alank99101739Correct answer
Legend
Feb 4, 2020 10:24 AM UTC

Ah, yes, you don't have independence on enough. In the artwork file you name layers like "+Left Eye" to make it independent. If you don't do this, the eye can distort the whole face. The blog post I included lists which layers I normally make independent. The Left/Right Eyebrows I would also make independent for example.

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alank99101739
Legend
Feb 4, 2020 6:38 AM UTC

Can you share a screenshot of the rigging hierarchy? Showing which layers are independent or not. That can make a big difference. See also this blog for ideas: https://extra-ordinary.tv/2018/04/21/debugging-character-animator-eyess/

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Participant
Feb 4, 2020 7:41 AM UTC

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alank99101739
alank99101739Correct answer
Legend
Feb 4, 2020 10:24 AM UTC

Ah, yes, you don't have independence on enough. In the artwork file you name layers like "+Left Eye" to make it independent. If you don't do this, the eye can distort the whole face. The blog post I included lists which layers I normally make independent. The Left/Right Eyebrows I would also make independent for example.

Translate