Scroll Feature for Dynamic Objects just Like A Scroll Backgrould with Walk Behavior
Ok, I have been playing around with the hack where one can make a character seem like it's walking and the background scrolls. I have used the walk behavior in the background and negated the body speed to simulate that.I have tried this as well with foreground elements and also other puppets (NPCs). I am trying to make this work for dynamic objects but it seems to tamper with the dynamic properties of the objects. Lets say a soccer ball now is set up with this feature, It doesnt bounce around like it should but instead starts slowing down. Is there a turnaround for this. Would be cool to know if someone has figured this out
